Good Video Games and Good Learning

This book discusses a broad range of topics concerning video games, learning and literacy. These include the ways games

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Rethinking Education in the Age of Technology: The Digital Revolution and Schooling in America

The digital revolution has hit education, with more and more classrooms plugged into the whole wired world. But are scho

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Creating Games: Mechanics, Content and Technology

This book is a comprehensive overview of the technology and mechanisms of game design. It emphasizes the broad view of a

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The Art of Game Design: A Deck of Lenses

Would you like to design world-class games? The Deck of lenses is the ultimate game design creativity toolkit! Companion

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The site provides a valuable list of Gamification resources, especially books. We will collect and sort the best books, video tutorials, researches and guides related to gamification.

We hope; It will become the biggest gamification library on the Internet.

Some nice words about books

For the Win is a total win! In the 21st century, business must shift from push to pull to get the best out of their employees and to entice their customers. This book brilliantly explains how to design and use gamification techniques to that end. I highly recommend this useful and fun to read book.

John Seely Brown, Coauthor of The Power of Pull and A New Culture of Learning

Persuasive Technology is rare for books to define a new discipline or fundamentally change how we think about technology and our jobs. This book does all of this. You MUST read this book, whether to grow your business or to teach your children how to overcome manipulation.

Jakob Nielsen, Principal, Nielsen Norman Group

Learning by Doing is the real thing, written by a man who has built simulations that actually work. Aldrich offers deep and lucid theory always accessibly packaged inside fully practical examples and applications. His new book is the best way available today to come to grips with changes that will eventually transform learning in our schools, workplaces, and society.

James Paul Gee, professor, University of Wisconsin at Madison

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